Independent Multi-platform Software Engineer & Solo Game Developer • 3D Generalist • Archviz & World Creator
Interactive experiences are built using C++ and Unreal Engine Blueprints, with a strong focus on gameplay systems, visuals, and immersive environments.
Game development spans multiple platforms, including Linux, Windows, macOS, Android, and iOS. Projects are typically small but focused experiences designed to explore new ideas with each release.
What I Work With
Gameplay programming (C++ & Blueprints)
3D modeling, sculpting & animation
World creation & environment design
Materials, textures & look-development
Archviz
Tools
Unreal Engine • Blender • Plasticity • Substance Painter • Marmoset Toolbag • Photoshop
Art & Community
3D artwork is also shared on Pexels, where featured work has reached over 1.2 million total views and nearly 4000+ downloads.
“This work focuses on 3D art rather than traditional photography or videography.”
Latest Project
Bsun_Obstacle_Game is a multi-platform game available on Linux, Windows, macOS, Android, and iOS — click the image to download and play.